Heroes of IdlevilleTHE WIKI

Druid gem

Has moss on one side. The north side, obviously.

Item level 15Skill

Levels gems grow with AP

LevelNeedsGivesCast chance
10 APEntangle–
2500 APRejuvenate+2 pts
32,000 APBarkskin+1 pts
45,500 AP+2 pts
514,000 APThornlash+2 pts

Socket it in a weapon or armour, link it with supports, and what it teaches starts to fire in battle.

Entangle Utility · Nature

Roots with a grudge.

Mana
12
Base chance
30% of turns
Target
enemy
Hits
1 (×0.5 your swing)
Status
Slow · 90% chance, 3 actions
Needs
staff
Hero levelPer castOn a critWeak foeResists
107–912–1611–144–5
3020–2836–4830–4212–17
5033–4457–7750–6620–26
7045–6179–10768–9227–37
9966–89115–15599–13440–53

Per cast against an ordinary foe of the hero's own level, for a hero with no gear or gems and every skill at that level. Gear, gems and supports add to it.

Rejuvenate Heal

Spring, in a single sip. The leftovers harden into bark.

Mana
16
Base chance
24% of turns
Target
ally
Hits
1 (×0.5 your attack)
Status
Regen · 100% chance, 3 actions
Needs
staff
Hero levelHealsOn a critWeak foeResists
10+15–1823–27––
30+38–4558–67––
50+62–7192–107––
70+85–98127–148––
99+118–138178–206––

Per cast against an ordinary foe of the hero's own level, for a hero with no gear or gems and every skill at that level. Gear, gems and supports add to it.

Barkskin Defence

Oak-grade protection. Mind the splinters.

Mana
24
Base chance
14% of turns
Target
all allies
Hits
none
Status
Shield · 100% chance, 1 actions
Needs
staff

Thornlash Attack · Nature

A whip of brambles. Wear gloves.

Mana
18
Base chance
24% of turns
Target
enemy
Hits
1 (×1.3 your swing)
Status
Bleed · 70% chance, 3 actions
Needs
staff
Hero levelPer castOn a critWeak foeResists
1018–2431–4227–3611–14
3053–7293–12680–10832–43
5085–115149–201128–17351–69
70117–159205–278176–23970–95
99171–231298–404257–347103–139

Per cast against an ordinary foe of the hero's own level, for a hero with no gear or gems and every skill at that level. Gear, gems and supports add to it.