Judgement Day
Final, binding and delivered from above.
Attack
Holy
The numbers as the server has them now
- Mana
- 28
- Base chance
- 10% of turns
- Target
- enemy
- Hits
- 1 (×2.5 your swing)
- Status
- Armor_break · 60% chance, 2 hits
- Needs
- mace, maul
Damage per hit = your attack × 2.5 (this skill's hit power), cut down by the foe's armor, ±15%. A crit hits harder; a foe weak to holy takes extra, one that resists less.
| Hero level | Per cast | On a crit | Weak foe | Resists |
|---|---|---|---|---|
| 10 | 47–64 | 83–112 | 71–96 | 28–38 |
| 30 | 126–171 | 221–299 | 189–257 | 76–103 |
| 50 | 196–265 | 343–464 | 294–398 | 118–159 |
| 70 | 265–358 | 463–626 | 398–537 | 159–215 |
| 99 | 395–534 | 690–934 | 593–801 | 237–320 |
Per cast against an ordinary foe of the hero's own level, for a hero with no gear or gems and every skill at that level. Gear, gems and supports add to it.