Heroes of IdlevilleTHE WIKI

The Knights of Idleville gem

Thirteen knights, one shared horse, no mercy.

Item level 60Summon

Levels gems grow with AP

LevelNeedsGivesCast chance
10 APThe Knights of Idleville, 1 use a battle–
23,000 AP1 use a battle–
312,000 AP1 use a battle+1 pts
435,000 AP1 use a battle–
590,000 AP2 uses a battle+1 pts

Socket it in a weapon or armour, link it with supports, and what it teaches starts to fire in battle. While it is socketed: +12 Magic power, -12% Max HP.

The Knights of Idleville Summon · Physical

Thirteen blows, one per knight. The horse counts as a knight.

Mana
99
Base chance
3% of turns
Target
random enemies (13 picks)
Hits
1 (×1.2 your swing)
Hero levelPer castOn a critWeak foeResists
1023–3140–54––
3061–82106–143––
5094–127164–222––
70127–172222–301––
99189–256331–448––

Per cast against an ordinary foe of the hero's own level, for a hero with no gear or gems and every skill at that level. Gear, gems and supports add to it.