The Knights of Idleville
Thirteen blows, one per knight. The horse counts as a knight.
Summon
Physical
The numbers as the server has them now
- Mana
- 99
- Base chance
- 3% of turns
- Target
- random enemies (13 picks)
- Hits
- 1 (×1.2 your swing)
Damage per hit = your attack × 1.2 (this skill's hit power), cut down by the foe's armor, ±15%. A crit hits harder; a foe weak to physical takes extra, one that resists less.
| Hero level | Per cast | On a crit | Weak foe | Resists |
|---|---|---|---|---|
| 10 | 23–31 | 40–54 | – | – |
| 30 | 61–82 | 106–143 | – | – |
| 50 | 94–127 | 164–222 | – | – |
| 70 | 127–172 | 222–301 | – | – |
| 99 | 189–256 | 331–448 | – | – |
Per cast against an ordinary foe of the hero's own level, for a hero with no gear or gems and every skill at that level. Gear, gems and supports add to it.