Barkwarden Set
Grown, not forged, by the patient oaks of the Whispering Woods.
Set bonuses passives shown at an average roll
- 2pieces+3 Ranged powerBarkskin: +5% Nature damage
- 4piecesBarkskin: +13% Nature damage rolls +10–16% Nature damageBarkskin: Your Poisons last +1 action
- 5piecesHeartwood: Your Regens are 20% stronger rolls Your Regens are 15–25% strongerHeartwood: Your regens' overheal becomes a shield (up to 10% max HP)
Every piece rolls its own "set roll"; a bonus uses the average of the pieces you wear. Flat stats grow with the set's item level (12–13 here).
The Nature pair mix sets, keep the taste
Nature Wear pieces from two different Nature sets (one piece of each is enough) and your Poisons are 10% stronger.
It counts once however many Nature sets you mix, and steps aside if a set you wear already gives its own 2-piece bonus.
Where each piece drops best first
| Piece | From (chance per kill) |
|---|---|
Litigious Elder Treant 3% 1 in 33 Rotten Oak 3% 1 in 33 Grey-Muzzled Wolf 2.4% 1 in 42 Gossiping Squirrel 0.8% 1 in 125 | |
Litigious Elder Treant 3% 1 in 33 Rotten Oak 3% 1 in 33 Grey-Muzzled Wolf 2.4% 1 in 42 Gossiping Squirrel 0.8% 1 in 125 | |
Litigious Elder Treant 3% 1 in 33 Rotten Oak 3% 1 in 33 Grey-Muzzled Wolf 2.4% 1 in 42 Gossiping Squirrel 0.8% 1 in 125 | |
Litigious Elder Treant 3% 1 in 33 Rotten Oak 3% 1 in 33 Grey-Muzzled Wolf 2.4% 1 in 42 Gossiping Squirrel 0.8% 1 in 125 | |
Litigious Elder Treant 3% 1 in 33 Rotten Oak 3% 1 in 33 Grey-Muzzled Wolf 2.4% 1 in 42 Gossiping Squirrel 0.8% 1 in 125 |
Set pieces never come from random drops or shops, only from their theme's own sources. The zone boss and promoted foes (Champions and Elites) carry the whole set.