Heroes of IdlevilleTHE WIKI

Mountain Stillness Set

Handed down at the monastery above the clouds, where nobody hurries and everybody punches.

Set bonuses passives shown at an average roll

  • 2pieces
    +50 Max HP
    Still Water: +5% healing received
  • 4pieces
    Still Water: +12.5% healing received rolls +10–15% healing received
    Still Water: Basic attacks deal Wind
  • 5pieces
    Gale Palm: Basic attacks put Windswept on their target, 13% of the time rolls Basic attacks put Windswept on their target, 10–16% of the time

Every piece rolls its own "set roll"; a bonus uses the average of the pieces you wear. Flat stats grow with the set's item level (45–46 here).

The Wind pair mix sets, keep the taste

Wind Wear pieces from two different Wind sets (one piece of each is enough) and your hits put Windswept on their target, 5% of the time.

It counts once however many Wind sets you mix, and steps aside if a set you wear already gives its own 2-piece bonus.

Where each piece drops best first

PieceFrom (chance per kill)
Mountain Stillness Headband
Storm Roc 3% 1 in 33
Fledged Griffin 2.4% 1 in 42
Fluffy Griffin Chick 0.8% 1 in 125
Hat-Thieving Harpy 0.8% 1 in 125
Mountain Stillness Gi
Storm Roc 3% 1 in 33
Fledged Griffin 2.4% 1 in 42
Fluffy Griffin Chick 0.8% 1 in 125
Hat-Thieving Harpy 0.8% 1 in 125
Mountain Stillness Sandals
Storm Roc 3% 1 in 33
Thunder Ram 2.4% 1 in 42
Headstrong Cloud Ram 0.8% 1 in 125
Cloud Shepherd 0.8% 1 in 125
Mountain Stillness Prayer Beads
Storm Roc 3% 1 in 33
Thunder Ram 2.4% 1 in 42
Headstrong Cloud Ram 0.8% 1 in 125
Cloud Shepherd 0.8% 1 in 125
Mountain Stillness Wraps
Storm Roc 3% 1 in 33
Sky Jellyfish 0.8% 1 in 125

Set pieces never come from random drops or shops, only from their theme's own sources. The zone boss and promoted foes (Champions and Elites) carry the whole set.