Drowned Admiralty Set
The Drowned Admiral's dress uniform. Still a bit damp.
Set bonuses passives shown at an average roll
- 2pieces+70 Max HPBroadside: +5% Water damage
- 4piecesBroadside: +13% Water damage rolls +10–16% Water damageBroadside: Your Undertow pushes 10% further
- 5piecesMan Overboard: On a kill, 25% that your next skill costs no mana rolls On a kill, 20–30% that your next skill costs no mana
Every piece rolls its own "set roll"; a bonus uses the average of the pieces you wear. Flat stats grow with the set's item level (43–45 here).
The Water pair mix sets, keep the taste
Water Wear pieces from two different Water sets (one piece of each is enough) and your hits put Undertow on their target, 5% of the time.
It counts once however many Water sets you mix, and steps aside if a set you wear already gives its own 2-piece bonus.
Where each piece drops best first
| Piece | From (chance per kill) |
|---|---|
Drowned Admiral 3% 1 in 33 Deep Angler 2.4% 1 in 42 Drowned Clerk 0.8% 1 in 125 Wobbly Jelly Drifter 0.8% 1 in 125 | |
Drowned Admiral 3% 1 in 33 Wobbly Jelly Drifter 0.8% 1 in 125 Kraken Hatchling 0.8% 1 in 125 Tollbell Hermit 0.8% 1 in 125 | |
Drowned Admiral 3% 1 in 33 Spire Moray 2.4% 1 in 42 Slippery Spire Eel 0.8% 1 in 125 Tollbell Hermit 0.8% 1 in 125 | |
Drowned Admiral 3% 1 in 33 Spire Moray 2.4% 1 in 42 Slippery Spire Eel 0.8% 1 in 125 | |
Drowned Admiral 3% 1 in 33 Deep Angler 2.4% 1 in 42 Drowned Clerk 0.8% 1 in 125 Angler Ghoul 0.8% 1 in 125 |
Set pieces never come from random drops or shops, only from their theme's own sources. The zone boss and promoted foes (Champions and Elites) carry the whole set.